The emoticode function in MAXQDA has been updated with release 2022. From now on you can access the full Unicode Emoji library of your operating system with more than 3000 symbols in MAXQDA. This means that you can use the same symbols you know and love from sending messages on your smartphone to code your data in MAXQDA.
Emoticode conversion in MAXQDA 2022
The first time you open an older MAXQDA project that contains emoticodes with MAXQDA 2022, the old emoticode symbols are transformed to Unicode Emoji symbols.
- Emoticode symbols that exist in the Unicode library are automatically converted
- Emoticode symbols that do not exist in the Unicode library are converted to a regular code with names beginning with “emoticode”.
- You can then create a new emoticode code with a new symbol and move your coded segments to the new emoticode.
- MAXQDA automatically creates a backup of the project in its original state in the folder for automatic backups
- If several researchers in a team collaborate on the same project, all team members must update their MAXQDA versions to 2022.
Emoticode conversion in older MAXQDA versions
Older program versions of MAXQDA do not support Unicode Emoji symbols in the emoticode functionality. If you open a project from MAXQDA 2022 in an older program version, the following happens:
- All emoticodes are automatically converted to regular codes.
- The code names start with “Emoticode” followed by their symbol’s name.
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